POV-Ray : Newsgroups : povray.binaries.animations : MyMediaGames.. : MyMediaGames.. Server Time
2 Nov 2024 17:21:54 EDT (-0400)
  MyMediaGames..  
From: Jan Walzer
Date: 17 Sep 2001 17:13:11
Message: <3ba66767@news.povray.org>
.. I tried ame animated media ... just for testing I used this
(I hope it's OK to post the source here (it's soo small compared to the
file))

------------------------------------------------------------
// MyMediagames : Animated Media
//
// Jan Walzer 2001
// +KFI0 +KFF250 +KI0 +KF1 +A0.5
// 7h27m33s for 320x240 on a Athlon 1.3GHz


#include "functions.inc"

camera
{
  location  <0.0 , 2.0 ,-5.0>
  look_at   <0.0 , 0.0 , 0.0>
  angle   20
  right     x*image_width/image_height
}

sphere{0,1.1  hollow on
    pigment{color rgbt <0,0,0,1>}
    finish {ambient 0 diffuse 0}

ior{   
        media{    
            emission rgb 1.6
            intervals 19
            aa_level 3
            aa_threshold 0.01
            density {     
                crackle 
                color_map {      
                    [0.000,0.070 color rgb <0,0,1.3> color rgb <1.00,1,0>*0.85]      
                    [0.070,0.120 color rgb <1,1,0> color rgb <0.00,0,0>]     
                    [0.120,0.500 color rgb <0,0,0> color rgb <0.00,0,0>]     
                    [0.500,1.000 color rgb <0,0,0> color rgb <0.45,0,0>]     
                    }                               
                    
                warp {                    
                    turbulence (sin(clock*2*pi)+1)/4
                    octaves 3                    
                    lambda (sin(clock*4*pi)) 
                    }
                scale 0.5
                }   
            }  
        } 
    }

------------------------------------------------------------
the bad thing is, that the compressor killed the smoothness ...
-- 
Jan Walzer <jan### [at] lzernet>


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Attachments:
Download 'test.avi.dat' (443 KB)

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